A Model Edge.
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#include <Visible_model.h>
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unsigned short | p0 |
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unsigned short | p1 |
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unsigned short | s0 |
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unsigned short | s1 |
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A Model Edge.
The Edge structure is a simple thing used to keep track of points and surfaces. Each variable is an index into the m_Points and m_Surfaces members
unsigned short Dubious::Renderer::Visible_model::Edge::p0 |
unsigned short Dubious::Renderer::Visible_model::Edge::p1 |
unsigned short Dubious::Renderer::Visible_model::Edge::s0 |
unsigned short Dubious::Renderer::Visible_model::Edge::s1 |
The documentation for this struct was generated from the following file: