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DubiousEngine
0.2.0
Simple Game Engine
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| ▼NDubious | |
| ▼NMath | |
| CCoordinate_space | Representation of a position and rotation |
| CPointT | A 3D Point |
| CQuaternionT | Quaternion |
| CTriple | Three floats |
| CUnit_quaternionT | Unit Quaternions are used to represent rotation |
| CUnit_vectorT | A 3D Unit Vector |
| CVectorT | A 3D Vector |
| ▼NPhysics | |
| ▼CArena | Container for all of the Physics things |
| CCollision_solver_settings | Collision solver settings |
| CConstraint_solver_settings | Constraint solver settings |
| CSettings | Physics settings |
| CCollision_solver | Collision solver that implements GJK |
| CCollision_strategy | Interface for finding collisions between all objects |
| CCollision_strategy_multi_threaded | Multi-threaded Collision Strategy |
| CCollision_strategy_open_cl | Collision Strategy using OpenCL |
| CCollision_strategy_simple | Simple, single threaded Collision Strategy |
| CConstraint_solver | Constraint Solver... solves constraints |
| ▼CContact_manifold | Contains persistent contact information |
| CContact | Contact information |
| ▼CMinkowski_polytope | A Minkowski Polytope used in EPA |
| CTriangle | A surface triangle |
| CMinkowski_simplex | The Minkowski Simplex used in GJK |
| CMinkowski_vector | A Minkowski Vector used in GJK and EPA |
| CPhysics_model | A model represented to the Physics system |
| CPhysics_object | A Physics Object |
| ▼NRenderer | |
| CCamera | Abstraction of a camera |
| CColor | Simple color class |
| CObject_renderer | Interface for a class that can render an object |
| COpen_gl_attributes | OpenGLAttributes |
| COpen_gl_commands | Collection of OpenGL commands |
| COpen_gl_context_store | OpenGL Context Store |
| COpen_gl_matrix | Open GL Matrix |
| COpen_gl_primitive | OpenGL Primitives |
| COutlined_object_renderer | Renders objects with an outline |
| ▼CScene | A Visible Scene |
| CLight | A Light |
| CShadow_renderer | An object that can render a shadow volume |
| CSimple_object_renderer | Basic object renderer |
| ▼CVisible_model | Representation of a visible model |
| CEdge | A Model Edge |
| Csurface | Model Surface |
| ▼CVisible_object | An object that can be seen |
| CSilhouette | Silhouette |
| ▼NUtility | |
| CAc3d_file | Abstraction of the AC3D File |
| CAc3d_file_reader | An object that can read an AC3D file |
| ▼CAc3d_material | A Material in an AC3D file |
| CColor | A simple 3 channel color |
| ▼CAc3d_model | An AC3D Model |
| CSurface | A Surface |
| CFile_path | Path and Filename information |
| COpen_cl | Utilities for OpenCL |
| CSdl_manager | Top Level SDL Manager |
| CThread_pool | Simple thread pool |
| CTimer | A Timer |